![]() Currently buildings popup screen does not display the protection status or information to the game players. Some special buildings cannot be plundered without doing motivation action. More and more new buildings entering into game every month, it will be helpful to display this in the buildings (hover) popup screen.Īlso, when game developers are very much free to have some new change, they can consider this too. 1 Some special buildings cannot be plundered and some can be plundered. Added the picture above for better understanding.Įxpecting it to be displayed with category of protection,Ģ) On Demand Protection (from Motivation or Galata Tower Great Building) Just an identification on the special buildings (hover) popup screen to indicate the plunder protection applied or not. Reason: This will make thing even more interesting. Maybe even a military building Have you checked the forums for the same or similar idea: Cannot find anything. ![]() By displaying it in the building popup screen, users might get tempted to fetch more building if it is their preferred choice. 1 Proposal: After successful attack, allow attacker to plunder any building in the city: town hall, great building, SoK, SoA, Wishing Well, etc. ![]() It may avoid confusion with motivation and protection. players having lots of buildings and viewing popup of each building gives a thought process to go safer or stronger with the suggested mark in their city construction. when a new event buildings brought to the game, identification mark helps to make the players understand very clear it can be plundered or not. ![]()
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